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Indie Board Game Designers

Aug 29, 2019

Today I get to chat to Jessica Creane who designs immersive experiences as well as games. She designed Schrodinger's Cat and some games for the National Park Service.

She'll tell us about:

  • Why immersive experiences are important
  • Designing a game for a 3rd party (like the National Park service)
  • And why a baby raccoon is...

Aug 21, 2019

In this episode I chat to Michael & Christina Pittre who designed On The Rocks. We chat about:

  • How to create high end graphics
  • How long you have to iterate until you're happy with a mechanic
  • and what glass you should have for your booze...

Aug 13, 2019

Zach Horton revived the ancient game Mehen. He describes his process to reinvent the rules and why it's different from other revivals.

Check out his Kickstarter for this gorgeous game.

Aug 6, 2019

Nicholas Yu shares how easy it was to make Adventure Tactics with one publisher Letiman Games) and why he had issues with previous publishers.

We also chat about:

  • Insanity mechanics
  • 20 page design documents
  • and most importantly how many times he played Final Fantasy Tactics (it's more than...

Aug 1, 2019

Nathan Meunier designed The Blessed Dark, entered it into a contest, and launched it on Kickstarter in just 3 months.

Learn how he moves so fast. Specifically:

  • How to add more restrictions to your games
  • When to start creating art
  • And why Cat Summoning would be the best school of...